Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Geared OutView game page

Gather materials and explore to prepare for the night...
Submitted by Guurf
Add to collection

Play game

Geared Out's itch.io page

Results

CriteriaRankScore*Raw Score
Theme Implementation#23.7714.000
Playability#73.5363.750
Artistic Expression#73.7714.000

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • Using all the themes in a very clever way to make a very polished and fun game! I honestly think you really will impress people with your skill and I do hope you continue because you truly will go far! :3 -Cupid~
  • This was a good game, it was very fluid and felt right what I was doing. However I did not like if I was only doing a tiny tick of damage it made the inner player in me want more just a bit more damage in the beginning.

Did you use the Additional Theme(s) ?

I Used the Additional Theme

Give a quick overview of your game, and how you worked the theme into it
An FPS adventure game where you explore and gather materials in the day and fight One Really Big robot eye :) and you use cool mechanical weapons

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Great game, this was a really neat concept for the given themes! Its got solid gameplay and cool looking gear, would love to see the idea fleshed out with more time!

Developer

Thanks so much!

Submitted(+1)

The game looks really good from the screenshots, although i can play it because i dont have godot or my drivers out of date or something.

Submitted(+2)

Great game! Love the weapon animation when running.

Something seems to be wrong with the gun raycast though, it seems to shoot sideways.

Deleted 264 days ago
Deleted 264 days ago
Developer(+1)

Just updated the build to be force windowed mode which should solve the problem for now.