Hi all, this will be my dev log for speed game hard mode. So far, I know I wanted some type of 3D platformer type game but was tinkering around with the Jan Ott Character Movement Fundamentals character controller (GitHub - Jan-Ott/CharacterMovementFundamentals: A physics-based character controller system for Unity) (it was a Unity Asset I bought but has since been open sourced by the creator). I want the game to take place in a dark level where you need to find all the lights to win the game. The character controller did not have any collectible items, so I have been trying to get it to play nice with another Unity Asset I just picked up, Floating Loot and Collect System (https://assetstore.unity.com/packages/templates/systems/floating-loot-and-collec...) So far, so good, but I still have a way to go!