The art style was very lovely and I really enjoyed playing around with the main character's movement. I was a little confused about what I was supposed to be doing or what my goal was in the store. I wasn't sure where I was supposed to go once I walked over the targets on the ground. I really would love to see how you develop this further!
Very cool voxel style! The dynamic lighting was also a nice touch.
However, I'm quite confused as to what the goal of the game is. This game definitely needed a more detailed explanation or a tutorial. I believe the customers may have been bugged, as nothing really indicated what exactly they wanted; and it was unclear what and where any items would be.
It would be nice to see this be worked on and polished more
i loved how the art was and the atmosphere of everything, especiallythe design of the main character. I felt a bit confused on what I needed to be doing. It didnt help that the sprites were diaganal facing only.
Comments
The art style was very lovely and I really enjoyed playing around with the main character's movement. I was a little confused about what I was supposed to be doing or what my goal was in the store. I wasn't sure where I was supposed to go once I walked over the targets on the ground. I really would love to see how you develop this further!
Very cool voxel style! The dynamic lighting was also a nice touch.
However, I'm quite confused as to what the goal of the game is. This game definitely needed a more detailed explanation or a tutorial. I believe the customers may have been bugged, as nothing really indicated what exactly they wanted; and it was unclear what and where any items would be.
It would be nice to see this be worked on and polished more
Very unique style, agree with earlier comments it lends itself well to the theme!
Would be cool to see this fleshed out, can see how much work you've already put in :)
Interesting use of voxels, brings an uncanny vibe that fits with the whole concept.
i loved how the art was and the atmosphere of everything, especiallythe design of the main character. I felt a bit confused on what I needed to be doing. It didnt help that the sprites were diaganal facing only.