Gets boring real fast. Infinite ammo in main gun makes the game way too easy and stale. Looks like a mishmash of pre-made assets. No strategy to the game, you can get to a section of the crops and mow down the "teddy zombies" as they come in a straight line.
Sometimes, the zombies bug out, stop and can't seem to detect the player's position, while their walking animation continues. The big monsters can't access most of the playing area, as it doesn't offer enough space for them.
- This time a new gameplay feature was included: The Strike quick time event alike. When the sign is shown, press the Spacebar or click on the enemy to use this skil;
- Better camera movement: More fluid movement of the camera stops the flickering when moving the player around;
- New particle and sound effects added. Better feedback on your actions;
- Turn off some visual effects for better performance (Q Key to toggle on/off).
Save game still available. In this version we have added enemy difficulty auto-update as player levels up. New background music, visuals and a work in progress enemy anti-overlap spawn system.
Notes:
Put the mouse over the player to see your stats.
The trail is your current HP, smaller it gets, less is you available energy.
Tell us what you would like to see in the next updates!
This is the most satisfying sim game I have ever played. I didn't even "win", I preferred going freeform.