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Laserama's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #11 | 4.000 | 4.000 |
Graphics | #20 | 3.750 | 3.750 |
Game Design | #33 | 3.150 | 3.150 |
Overall | #43 | 2.900 | 2.900 |
Innovation | #51 | 2.750 | 2.750 |
Fun | #63 | 2.700 | 2.700 |
Audio | #146 | 1.050 | 1.050 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Link to the game
https://jaselito.itch.io/laserama
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Comments
Great prototype. Nice 3d models and overall graphics. Could grow into a solid puzzle game.
Thank you! I will try to grow it indeed.
Good idea, though I feel if you had more time you could have made the game more solid. The gameplay was pretty easy in terms of difficulty, and I didn't feel challenged at all. Maybe have a different button to rotate objects? I do quite like the game, but I would enjoy if a whole lot more if there were more levels of varying difficulty and some audio would've been nice too.
Thank you! I agree at the moment this is rather kind of a demonstrator than a game... My idea was to have more elements to interact with, and a couple of proper puzzle levels, but I didn't have the time for that. I will get to it after the jam is over.
It's a great game but I think it needs more levels and a tutorial.
Thnaks! The levels it has are supposed to act as a tutorial :P I definitely will make more elements and proper playing levels after the jam is over and there's no restrictions on adding to the game.
No audio and the game was laggy, but looks nice and seems like it could to good with more levels and elements.
Thanks for taking the time!
Yeah, it really bugs me that I didn't have time to design a couple of proper levels. I also have additional elements in mind.
Would you mind sharing which version you played and your computer specs? Even though there's at least one major optimization to be made (not the priority in a jam :P), I haven't noticed any lag issues on my pc or on my phone...
My PC specs are great (I can run Witcher 3 60 fps Ultra) but I was playing the web version which may be the issue