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Team Works's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #345 | 3.307 | 3.455 |
Innovation | #413 | 2.872 | 3.000 |
Game Design | #435 | 2.959 | 3.091 |
Theme | #548 | 2.785 | 2.909 |
Overall | #561 | 2.698 | 2.818 |
Fun | #578 | 2.611 | 2.727 |
Audio | #852 | 1.654 | 1.727 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
Players have a pet who helps us. So we are not alone
Did you write all the code and made all the assets from scratch?
Yes made everything from scratch except the flag shader
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Comments
Cool game. Please check my game. https://itch.io/jam/brackeys-8/rate/1681171
Good game, I had some problems with the collision, I fell through the terrain. Good work over all!
Awesome Creativity.
The game looks pretty great and the idea is okay. The controls is not the best, and the game can overall use some polish. But overall an okay little jam game.
I really love how the game looks. Can you share what VFX and post-processing you used?
Of cource
I will share everything in a devlog
Really cool ! Check mine too :)
Good game. I love the lighting and the isometric camera. I also like the low-poly art. I myself used 2d pixel art.
If you don't mind, could you play and review my game? I could really use some constructive criticism.
https://itch.io/jam/brackeys-8/rate/1680927
Good game. I really like the simple low poly artstyle and lighting, it looks really nice. The game is fun and the puzzles feel satisfying to solve.
My only problems with this game are the lack of levels and audio, but otherwise it's great!
It's Cool, but it misses a few things. Like if it had just some sound effects and a little tutorial. But we all know how much can someone create in just 7 days, nice job man.
i made this in 5 days
Hey, nice game, played through both levels and enjoyed them. Just a little note, not that I'm an expert, but if the little jittery motion while the character is moving wasn't intentional, that is usually cause by the camera follow script and the player movement script being in different types of update method. Ex. If your player movement is in fixed update, but your camera is in update, might not be that though, just a though. Hope it helps in the future;)
Btw, if you are into pretty lighting and cloth simulations check out our game.
You're right