Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Apes! Together! Strong! (Prototype)View game page

A Monkey Craze!
Submitted by Lion In A Box Games — 5 hours, 10 minutes before the deadline
Add to collection

Play game

Apes! Together! Strong! (Prototype)'s itch.io page

Results

CriteriaRankScore*Raw Score
Theme#813.8533.853
Fun#1993.3533.353
Audio#3123.1183.118
Overall#3263.1573.157
Graphics#4173.1473.147
Game Design#4862.8532.853
Innovation#5472.6182.618

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does you game fit the theme?
In order to win this game, you cannot be alone.
You have to gather all your monkey friends, and this way you can beat the enemy! You're not alone with all your monkey friends!

Did you write all the code and made all the assets from scratch?
I did code it all myself from scratch. I used a game engine with plugins and extensions.
I did not make the assets myself from scratch.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 9 to 1 of 29 · Previous page · First page
Submitted(+1)

It would be very nice if the followers used the same path as the main monkey.
At first i was confused with the dificulty of the map, but figured it was random gen, great job.

Developer

Thank you for playing! :)
Yes, true, I could generate different patterns for different levels, let's see!
I thought about making the monkeys follow the main character directly, but I'm not sure exactly if that'll be such a great effect, or if it's better if you can watch the monkeys to learn how to best jump.

Submitted(+1)

this game has potential. this is my criticism, tho: The main character was indiscernible from the mob of apes, making hard and losing myself while running for my life. secondly, there's not enough difficulty scaling in the game, i would've loved some vines to swing ( i would've felt like a creature of the wild) otherwise, great game! (I felt like a monkey)

Developer

Personally I found it funny that the main character gets lost in the crowd sometimes.
I wanted to give the monkey friends random different colors, which would make them discernible, but changing the tint procedurally did not look well.
Now thinking about it, there possibly could have been a way I could have implemented that, but that remains for a project for the future now! ;) (I will definitely make the monkey crowd very colorful)

I   had plenty  of ideas for more features I would like to implement, but did not have the time.
I love how you say: "I would have felt like a creature of the wild!"
That really makes me want to add vines to the game now! Which can be tricky, but now you made me wanna do it! :)

Submitted(+1)

Awesome! cute and works within concept really well. Messed up a couple times and couldn't go backwards to jump back on the platforms unfortunately :(

Developer (1 edit) (+1)

Hey, thanks for playing the game!

Yes, that is an intentional part of the game strat, that you cannot go back.
Since you are running against a timer, I want to motivate the player to always keep running on and pay attention to the next platforms!
But I understand that in the beginning it can be frustrating to not be able to go back.

Submitted (1 edit) (+1)

“Kinky Dong!” was so funny! I enjoyed this little game.

Developer

Haha, glad you got the joke!

Submitted

the boss encounters could've been reworked somewhat. also, it gets repetitive after a while

Developer

Thank you for playing

Submitted(+1)

Really cool to see the monkeys pile up. Btw are the level procedural?

Developer

Hey glad you like the monkey crowd visuals!
The levels are procedural yes, they are different every time you play.
I fed the game specific platform patterns to choose from and combine in a way    so that it always  remains jumpable.

Submitted(+1)

Nice work!

Developer

Thank you!
I appreciate you taking the time to play the game!

Submitted(+1)

Nice work, I enjoyed watching the monkey crowd while playing !

I wasn't sure what to do/what was happening during the boss encounters : if you're in the upper platform you're safe and nothing happens ? he doesn't make you lose monkeys ?

In my run the boss escaped right before the end, I'm sad I couldn't see the ending.

Developer(+1)

Glad you enjoyed the monkey crowd!
If you're  lucky enough to be    in the upper platforms, then yes, you're safe! ;)
In most encounters that will not be the case though.
If the boss escaped before the run, it means you did not win. You need at least 50 monkey friends to win. Then you can see the ending! ;)


No, you do not loose monkeys. I thought about making Kinky Dong hit monkey friends, but  that would add too many complexities for now:
I would need to create more levels with more monkeys, so that you can  regain the lost monkeys, and probably add even more game mechanisc. So that is not be a priority for now.
What I might do though is to make the boss aim more towards the direction of the player, even if you're on the upper platform.
But this will also take a lot of time to make it playable and not too hard, so not something I was able to do for this jam.

Submitted(+1)

Nice platforming, I feel like having more apes doesn't do a lot except being a requirement. The sound is nice

Developer(+1)

Hi.
There will be a score system with leader board in the future, where more than 50 monkeys will matter.
Thank you for playing!

Viewing comments 9 to 1 of 29 · Previous page · First page