Love the pixel art as well as the CR TV filter that's on top of the game. The underwater movement is also pretty solid, which is something that not a lot of games can pull off well, so excellent job there! The one thing that I would like to see improved on this game is the health system as while you did a good job making it clear that I got hit by the enemy it does seem like I'm not really taking any damage. If the character is taking damage then I would suggest that you fine tune it a little bit to make it slightly more challenging as well as some UI elements that display the health you have. Overall this seems like you have a good foundation for a solid underwater platformer, great job!
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Axel's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #287 | 3.719 | 4.400 |
Fun | #423 | 3.212 | 3.800 |
Audio | #566 | 2.958 | 3.500 |
Game Design | #624 | 3.043 | 3.600 |
Overall | #794 | 2.733 | 3.233 |
Innovation | #1044 | 2.197 | 2.600 |
Theme | #1582 | 1.268 | 1.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
I have never seen an axolotl in real life before, so i do not believe that they are real B))
(Other than that he can blow bubbles underwater and there is some weird technology here that i am sure does not exist either)
Did you write all the code and made all the assets from scratch?
I did not make the audio, everything else me and my friend made!
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