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[EVIDENCE]'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #705 | 2.727 | 3.857 |
Audio | #837 | 2.525 | 3.571 |
Theme | #873 | 2.525 | 3.571 |
Overall | #923 | 2.509 | 3.548 |
Graphics | #926 | 2.626 | 3.714 |
Fun | #952 | 2.424 | 3.429 |
Game Design | #1104 | 2.222 | 3.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
You use the photos of evidence to test if they are real or not.
Did you write all the code and made all the assets from scratch?
SFX and song are free from the internet, sprites all by me, code by me, and things ready of Unity
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Comments
Very Good Keep it up !!
A very fun game with good sounds. The only problem was i figured out the guy and the weapon quickly but then had to wait like 20 moves to try and get the room as an option to place
Thanks for your feedback!
It was a fun game! The sounds where nice!
Thank u!
Original idea, the music is nice
Thank u!
The instructions menu is good but it is not clear how to tell if cards are real or fake based on the card alone. After 12 moves I finally got a room that was ‘real’ which told me a weapon type could be used there. I suppose that does narrow it down, but some other way to get initial clues would be nice. That round took 36 moves.
The next game I got the location right away and then picked a suspect from that location. Within 6 moves I won. This game has significant potential and is innovative, it is also polished, but it just needs improved depth to the game mechanics.
There is also no way to exit the game.
Thanks for your feedback!