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Care's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #138 | 4.051 | 4.051 |
Innovation | #289 | 3.333 | 3.333 |
Overall | #342 | 3.347 | 3.347 |
Theme | #407 | 3.313 | 3.313 |
Audio | #448 | 3.111 | 3.111 |
Fun | #509 | 3.111 | 3.111 |
Game Design | #539 | 3.162 | 3.162 |
Ranked from 99 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
This game takes place in the mind of an abuse victim as they wander among familiar memories narrated by the omnipresent voice of their abuser.
Did you write all the code and made all the assets from scratch?
All except the sound and music assets
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Comments
I really liked your artwork. Very unique. The hand-pointer system doesn't work that well and it affects the whole game experience. I think you should try and fix it.
Great job on this game! The hand-drawn style fits the story of the game really well. Really interesting concept. I'm not usually interested in point and click games but the story in this one made me wish there was more. This is one of my favourites so far. :)
I think this was a beautiful and interesting game! I like the art style and the story. The only annoying thing was the navigation. Sometimes you "walked" backwards to go somewhere, but then you had to turn right to get back and so on. When you walked in to the café you went "forwards" but then you also went forwards to get out. Also, clicking the items in the inventory was bit glitchy, so at first I thought that aspect didn't work. Still, the over all game was very good! :)