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A jam submission

Chase of the RubyView game page

Is it real...?
Submitted by W-15 Interactive (@w15interactive) — 2 hours, 22 minutes before the deadline
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Chase of the Ruby's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#9242.4243.429
Fun#10202.3233.286
Audio#10332.1213.000
Overall#11292.1383.024
Graphics#11942.1213.000
Game Design#12422.0202.857
Innovation#13041.8182.571

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does you game fit the theme?
The character hops between a 'real' world and a 'not real' world throughout the game. There are also some quirky puzzle mechanics and illusions.

Did you write all the code and made all the assets from scratch?
Most of the assets are from RPG Maker, and plugins are used which are free for commercial use.

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Comments

Submitted(+1)

A solid game with a compelling plot. Lots of options for adding onto this project in the future. Disliked how almost every chest in the ruins was a mimic however. Fighting them offered little to the player besides coins which were never utilized.

Submitted(+1)

Love to see rpg maker! I really enjoyed this and thought the world you crafted was great. I missed a few dialogue parts because I could read quick enough haha but had a lot of fun with it! I’d love to see you make more of this. Great job!

Submitted(+1)

Nice to see an RPG maker game on here - I've not played through too much of it yet but I really like the setting and characters. You've obviously put a lot of time into the story and dialogue! Unfortunately some of the dialogue in the cutscenes was too fast for me to catch and I noticed a fair few spelling errors, but on the whole I think you've done a great job here. Nice work!

Submitted(+1)

Classic RPG Maker game, good job.

Submitted(+1)

This game deserves more attention! I had a lot of fun playing it and am curious to see more of the story and world. A few things I noticed while playing. During some cutscenes the dialogue went a little too fast to read this made it so I missed some things a character. Also the illusionist boss fight was a little too easy. I finished it in 3 turns by powering up and then double slashing for 2 rounds.

Apart from this, the game is really neat and should be continued into a fully fleshed out game!

Developer

Thank you for the feedback! You're definitely right about the dialogues (we were experimenting but it sadly didn't go as planned....)
After the balancing, guess the boss fight was still easy...

Definitely something we'll work on in the future, thanks again!