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A jam submission

Blade To A Gun FightView game page

Made for BRACKEYS GAME JAM 2021.2
Submitted by BlakeB — 1 minute, 45 seconds before the deadline
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Blade To A Gun Fight's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#534.0004.000
Innovation#4713.1113.111
Overall#5513.0933.093
Fun#5813.0563.056
Game Design#5853.1113.111
Graphics#7253.0563.056
Audio#10382.2222.222

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
Bullets fly everywhere, and all you have is your sword. It will soon become chaotic.

Did you write all the code yourself and made all the assets from scratch?
No, I used some of A* Pathfinder.

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Comments

Viewing comments 4 to 1 of 24 · Previous page · First page
Submitted(+1)

Nice Work! Really nice game. Definitely works with the theme and I like the different attacks and the sprinting mechanic.

I think adding some sound effects would really benefit this game as a way to give the player's attacks some more weight and also as a way to tell the player that they have been hit by a bullet. 

Try giving your player character a white outline (when yo have a dark background like this) to make him stand out more from the background. Its a nice way to draw the player's eye to your player character. 

Keep up the good work!

Developer (1 edit) (+1)

Thanks! I probably should think more about making outlines for the sprites/just making them stand out more, thanks for the advice! I think that didn't really happen because I only developed the tile sprites a couple hours before the jam ended.


I also realized that it may be hard to tell if you were hit, so yeah - some sound effects I think would be good (also I got an electric guitar recently, so if I want to keep working on this - I could use the guitar once I've learned it enough), thanks!

Submitted(+1)

The game is fun! The thing I would add that would make the game feel better is some way of telling that im taking damage or that the enemies are taking damage

Developer

Hey, thank you for the feedback! I did consider adding something that tells the player if you they're being damaged after I submitted - but I can't change anything now, although the game does tell you if you hit an enemy (sort of), when an enemy is hit it spawns blood - I could probably make that more obvious though.

Submitted (2 edits)

didnt have a menu or something. kinda confused me. also couldnt figure out how to exit so i just terminated it from task manager. couldnt hear any sounds. idk if its my headphones or not. but add some sounds if u havent already. graphics looks good.  also game is way too hard. kinda like bringing a knife to a gun fight.

Developer (1 edit) (+1)

Yeah I realized that the game was slightly hard, what you should try doing is take out the enemies near you and try to make sure that all enemies are only in two corners around you. Not having a menu, sounds, or a proper way to exit besides closing the game from the taskbar was because I sadly used up too much of my time & had to submit. Once the voting is over I will most likely update it with WebGL and an easy mode, as well as some level generation updates. I'll see if I can rate your game after I sleep.

Viewing comments 4 to 1 of 24 · Previous page · First page