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Consumed By Chaos's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #960 | 2.647 | 2.900 |
Game Design | #1229 | 2.100 | 2.300 |
Fun | #1249 | 2.008 | 2.200 |
Overall | #1268 | 1.993 | 2.183 |
Theme | #1290 | 2.008 | 2.200 |
Audio | #1307 | 1.643 | 1.800 |
Innovation | #1445 | 1.552 | 1.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
There are loads of enemies in the final room, and it can be quite chaotic.
Did you write all the code yourself and made all the assets from scratch?
I wrote pretty much all of the code myself, with some small snippets coming from the unity forums and some Brackey's videos.
Links for both the art and SFX are on the project page.
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Comments
This is awesome!
Pls rate mine too
https://itch.io/jam/brackeys-6/rate/1171946
Pretty cool. Only its really short.
It was a surprise when i saw a swarm of enemies
Cool and fun game! But not more enemies can provide more fun. I suggest to add more enemies like archer or magician something like that to entertain and keep player's attention to the game but keep it up! I hope you enjoy making it!
also check out and rate my game if you interested!
This is a good prototype of a game! A little bit too monoton hitting the enemies. A ranged enemie shooting some arrow or something else would have been a nice additon. But overall it was a good start!
you tried, and that's what matters. it's not so much chaotic as it is time consuming, and the game seems very unfinished. if i were you, i'd add sound effects to the sword and graphical effects to the as well. chaos should be where the player is overwhelmed and there's tons of explosions on screen, but the player can quickly kill the enemies n' stuff... like in nuclear throne. THAT's chaos in a nutshell.