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Freddy's Chaotic Bathtub's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #1208 | 1.855 | 2.429 |
Graphics | #1274 | 2.073 | 2.714 |
Fun | #1339 | 1.855 | 2.429 |
Overall | #1350 | 1.818 | 2.381 |
Theme | #1372 | 1.855 | 2.429 |
Innovation | #1411 | 1.637 | 2.143 |
Game Design | #1457 | 1.637 | 2.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
You need to collect a few bathtoys and avoid naval mines. With every level there will be more mines. The explosion of a mine affects the velocity of the collectable objects - which makes the game very chaotic.
Did you write all the code yourself and made all the assets from scratch?
- I wrote all the code by myself.
- I created every graphic by myself (GIMP) (it's not pretty, but it's honest work).
- I created the music by myself using Chrome Music Lab.
- I used a few free sounds from the internet (no copyright) https://drive.google.com/drive/folders/1zEhMhaoPTqZx4EBvV2LifN_e7_bIjZtu
- The font (TOYBOX): https://www.dafont.com/toybox-2.font
The game also contains these assets:
TextMesh Pro
DoTween
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Comments
Well done!!!
Freddy, why do you have mines in your bathtub ?
The game was surprisingly fun and a bit addictive even. I really like that you wrote your own music and would advise you to use a lower/bas sound, just to feel a bit more full.
Well done! Enjoyed it, was Relaxing to play!
Great game!
check out ours too!
https://itch.io/jam/brackeys-6/rate/1177113
Nice game! Enjoyed it :)
This is a nice game! I absolutely love the options menu (THERE ARE NO OPTIONS - ONLY CHAOS), that made me laugh. The art style is cute, and I love the concept of turning a normally peaceful fishing game into a chaotic one. I think that theme could have been used a little more, and the music could have been a little more varied, but it was a fun time! Great job!
I'd appreciate it if you checked out my game, Pandamonium, as well!
Hey GipMedia, thanks for the Comment:) I had only around 4 days to develop the game, because I was in vacation until august 25th.
The option menu was created due to lack of time, but I really liked the result so I keeped it :)
Im going to check out ur game tomorrow, currently not at home!