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Sluggin Along's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #1405 | 1.897 | 3.000 |
Fun | #1596 | 1.897 | 3.000 |
Theme | #1610 | 1.897 | 3.000 |
Graphics | #1692 | 1.739 | 2.750 |
Game Design | #1702 | 1.739 | 2.750 |
Overall | #1714 | 1.766 | 2.792 |
Innovation | #1798 | 1.423 | 2.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
My game fits the theme because two players cooperate to solve puzzles. The players are stronger together because if they use teamwork and put their minds together they can solve the puzzles.
Did you write all the code yourself and made all the assets from scratch?
All code, assets, music, etc are made from scratch, aside from the player movement, which I used the brackeys 2d movement tutorial for, then modified it to what would best fit my game and its mechanics.
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Comments
An interesting concept, not original by any means but definitely something that could have a lot of potential. Though the fact that the game is mostly physics based made it a bit random on whether or not I could complete a level. Which did get a bit annoying. Otherwise though, a pretty solid game experience that just needs some tweaking to make it a little less random.
The levels are thought out well but might not have been playtested enough (or I'm just abysmal at platformers, lol) but that doesn't matter in a game jam. It's a simple concept but decently executed!
The little speed particles on the slugs are a nice touch too