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Dark Fusion's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1051 | 2.711 | 3.500 |
Fun | #1395 | 2.195 | 2.833 |
Game Design | #1493 | 2.066 | 2.667 |
Overall | #1592 | 1.936 | 2.500 |
Innovation | #1716 | 1.678 | 2.167 |
Audio | #1719 | 1.420 | 1.833 |
Graphics | #1796 | 1.549 | 2.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
You fuse together to force open certain doors, and you can only lead with the fused character
Did you write all the code yourself and made all the assets from scratch?
All code is mine, textures from google, models are mine.
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Comments
Nice! I agreed with bulboka's comment and I want to add that if you only play w/ 2 characters, maybe you could move one with WASD and the other with arrow keys, that will make the game more fluid.
Yeah, that'll just take a second to set that up, so I might as well. Thanks for the input friend :)
Nice concept! Except to see interesting weaknesses of the fused form in post jam version.
Some issues:
White character has an invisible obstacle in his starting room.
Visually showing current active character would be nice. Also could use one button to switch back and forth between characters.
It's possible to go back from the room you've just entered. Then you find yourself in a glitchy looking brown place and can do nothing.
The basics are done, now it's time to make some interesting puzzles. Keep on working!
Completely agree that the game is a buggy mess, definitely need to fix the camera issues, and the invisible block thing has been annoying me the whole time, I could never find a fix for it, hoping I can and I NEED some user interface. I have a few good ideas on what direction I want to go with the game. Thanks for checking it out :)