I love the art style and the music! It took me quite a bit to figure out what to do, I think at the very least there should be a diagram or something to show what order things need to be collected in. Also, it looks like its meant to be a multiplayer game, but I was able to last 440 seconds on my own controlling one character, so I don't think it quite hits the theme. Great job overall though!
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Pyrotechnics's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #739 | 2.828 | 4.000 |
Game Design | #1020 | 2.687 | 3.800 |
Graphics | #1060 | 2.687 | 3.800 |
Innovation | #1090 | 2.546 | 3.600 |
Overall | #1173 | 2.475 | 3.500 |
Fun | #1420 | 2.121 | 3.000 |
Theme | #1569 | 1.980 | 2.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Mice have to collaborate to defeat the aliens, and they can carry fireworks faster if they hold them at the same time
Did you write all the code yourself and made all the assets from scratch?
Yes, except some sounds without copyright
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