Play Goop
Goop's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1147 | 2.582 | 3.333 |
Game Design | #1217 | 2.453 | 3.167 |
Innovation | #1268 | 2.324 | 3.000 |
Overall | #1363 | 2.259 | 2.917 |
Audio | #1375 | 1.936 | 2.500 |
Graphics | #1451 | 2.195 | 2.833 |
Fun | #1463 | 2.066 | 2.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
It consists of two slimes who get stronger when they come and join together
Did you write all the code yourself and made all the assets from scratch?
Yes I created all the code from scratch and all assets
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Comments
This is great, and now I am typing in italics this was not intentional? But great game seriously!
Thanks!
Great game, I love the art, LOVE IT!
You seem to have the glitch where your game won't load. I would see if going to Project Settings>Player>WebGL Settings(The tab)>Publish Settings and set Compression Format to "Disabled" works. That worked for me.
Thanks, this helps a lot I have been having this problem with all of my other projects and it works. But, sadly I cannot implement it into the project until after the rating session. (If you have a windows computer you can still download the game and play it though)
I was unable to play the game, as it couldn't get past the loading screen. You could build a Standalone version(a Windows build,) or you could try rebuilding the WebGL build.
I'm so sorry I had this problem the last jam too. I did put in a windows build on the game page though.