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Doubled teamed's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1211 | 2.404 | 3.400 |
Theme | #1295 | 2.404 | 3.400 |
Game Design | #1346 | 2.263 | 3.200 |
Audio | #1444 | 1.838 | 2.600 |
Overall | #1560 | 1.980 | 2.800 |
Innovation | #1688 | 1.697 | 2.400 |
Graphics | #1849 | 1.273 | 1.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
You use team work to reach the goal
Did you write all the code yourself and made all the assets from scratch?
yes
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Comments
Another one of the games seemingly following the local co-op trend throughout the jam, but an interesting extra addition in that both of the characters lives are not linked. Which made it significantly easier to finish levels. Though unfortunately the levels were pretty simple overall. It was kinda funny cheesing the last few though by stacking near the beginning on 2 of the last levels. Movement was snappy, the collision seemed alright, though small movements were sorta hard to hit, something with the system acceleration etc. made small adjustments a bit too slow in my opinion.
The big thing I'd add is more level complexity honestly. Since currently they're relatively simple. Otherwise it's a pretty good base for a game. Honestly.
Nice game!
Especially the audio is really good.
But the yellow cube is hard to see in front of the yellow background.