The art & control are awesome. Got stuck on the 1st level, though - figured I should move the cart to the left to jump on the platforms, but there was nothing on these platforms. Maybe make the goal of the level a bit more explicit/clear? Also the game does nothing after death, the player just lies on the floor. Nonetheless, looks very promising, great job!
Play game
Double Travel's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #1104 | 2.453 | 3.800 |
Game Design | #1217 | 2.195 | 3.400 |
Fun | #1265 | 2.066 | 3.200 |
Overall | #1278 | 2.087 | 3.233 |
Theme | #1283 | 2.195 | 3.400 |
Audio | #1301 | 1.807 | 2.800 |
Innovation | #1446 | 1.807 | 2.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Rewind is used in our game as sort of a time travel between two player's timelines. This is core mechanic in the game.
Did you write most of the code yourself and made all the assets from scratch?
Code was mostly made by us, except from 2 scripts which were inspired by Brackeys tutorials. Pixel Art and Graphics on the other hand were made by ourselves from scratch.
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