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Roaming Ruins's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1092 | 2.475 | 3.500 |
Graphics | #1476 | 1.768 | 2.500 |
Game Design | #1562 | 1.650 | 2.333 |
Overall | #1584 | 1.611 | 2.278 |
Innovation | #1683 | 1.414 | 2.000 |
Fun | #1719 | 1.296 | 1.833 |
Audio | #1731 | 1.061 | 1.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The player rewinds back in time to traverse through dungeons
Did you write most of the code yourself and made all the assets from scratch?
Yes
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Comments
Couldn't figure out how to get past the gate. Is this supposed to be played with a controller? "A" didn't do anything. Tried every key and number... J and L rotate the cam and "Return/Enter" seems to shoot lol
Yes,it is supposed to be played with a Controller.You are supposed to phase through the gates by rewinding back in time by holding the A button.
Pretty nice. I love how the graphics look, even though they seem to have been made very quickly. Good job. I like how well implemented the mechanic was, but it sometimes felt a bit weird to be hit by an enemy while rewinding.
Overall, I enjoyed it. Good job!
I liked the dungeon exploration feel, so good work on that. If I could adjust something, it would be that some UI images (like the gold image) is really blurry compared to the other images. Also, I suggest making the instructions show button keys corresponding to the player input device; right now it assumes the player is using a Gamepad.