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rewind's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #1040 | 2.454 | 4.250 |
Theme | #1220 | 2.309 | 4.000 |
Fun | #1286 | 2.021 | 3.500 |
Overall | #1423 | 1.876 | 3.250 |
Graphics | #1489 | 1.732 | 3.000 |
Game Design | #1495 | 1.732 | 3.000 |
Audio | #1744 | 1.010 | 1.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
my game has two mechanic.
first one - the play can only walk one way and to go back you have to rewind time for player
second one - the bullet you shoot cannot hurt the enemy but can rewind the time of the ting it hit like enemy and bullet.the only way to kill an enemy is to rewind there on bullet to hit them.
Did you write most of the code yourself and made all the assets from scratch?
since I'm a beginner 80% of my code was from YouTube tutorial or forums and the art asset are 99% Paper Pixels - 8x8 Platformed Assets by VEXED.
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Comments
Nice little game, but understanding of main mechanic took too much time, because it wasnt established in the game, also player bullets were't visable, nontheless I enjoyed it, nice entry for the jam!
Nevermind those assets, this game idea is good.
it took some practice, but shooting those bullets back at the enemy felt good in the end. :)
It was short, sweet, with a nice mechanic and not too challenging. Nice Work.
And don't feel bad about using youtube tutorial code too much. A lot of developers learn with those youtube tutorials, so technically everyone that has ever watched them technically used the youtube code. The only difference in copying the code and writing it yourself is understanding what happens inside the code and beeing able to make educated changes. At some point you will get there.
Dont let me text you too much, awesome game, thank you :)