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Graphic design of "Sweet dream!"

A topic by Amin Montazeri created Feb 22, 2020 Views: 120
Viewing posts 1 to 1
Submitted (2 edits)

Hi, I like to share some visual experiments of my game (Sweet dreams!) in this topic,

If you have any comment on this works, help me to find out :)


1) Importing model at first 


2) set "FOV(field of view)" of camera from 60 to 90




3) set "Normals" of model to "calculate"




4) just testing the "model outlines" without light




5) in the ends...
add "CameraFilterPack_Edge_Neon" to main camera
(It's Paid asset)

Hope you find it useful...

Please rate "Sweet dreams!" if you like it :)