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Space Hole's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #553 | 1.890 | 2.857 |
Audio | #561 | 1.606 | 2.429 |
Game Design | #580 | 1.890 | 2.857 |
Overall | #637 | 1.669 | 2.524 |
Graphics | #648 | 1.606 | 2.429 |
Innovation | #659 | 1.512 | 2.286 |
Theme | #667 | 1.512 | 2.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This was a really hard game. But I enjoyed it! The one thing I think is slightly unfair is being able to be hit from two projectiles and losing two hearts at the same time. I think having a few I-frames would make the game feel much better.
Cool game!
Thank you!
Pretty fun game, and thank you for the linux build. If I were to suggest one thing, it would be to make the pixel size consistent. In the image above. The pixels on the health bar are smaller than on the ship, which is smaller than on the head. I think that the game would look a lot better of you made these sizes consistant
Thank you for the reply,you're saying that the resolution of the health bar should be the same with the skull? or that the health bar should be within the screen view?
the size of the pixels should be the same
Good game I like it rate mine too
Nice game, but you need more visual feedback when shots hit targets. I thought I was doing something wrong to start with because shooting the ships didn't seem to have any effect until they finally disappeared.
I liked the progression to the bigger ships.
Now that you say it,the shots have a low feedback.I will make them more exciting.
Thank you for playing my game! :D
Thanks for the linux build!
This is my cup of tea, I love vertical shooters like that!
The story is theme-fitting and the game is pretty solid.
Thanks for your work!
Thank you for the compliments!