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A jam submission

Strange Lands of LightView game page

Light the beacons, beat back the dark.
Submitted by baguettedufromage — 16 hours, 29 minutes before the deadline
Rated by 8 people so far
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Strange Lands of Light's itch.io page

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How does the game fit the theme?
The player begins in a strange, dark land. Strange creatures pursue the player, but when they light the beacons, dawn breaks, and the land is transformed.

What code and assets did you not make from scratch during the jam (if any)?
I used free available sounds from https://pixabay.com/, and the tileset is from https://limezu.itch.io/modernexteriors and the character art is from https://sscary.itch.io/the-adventurer-male.

How many people worked on the game?
1

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Comments

Submitted

Great game! good job :)

Submitted

Strange Lands of Light has a very clear and readable core concept. The idea of starting in darkness, pursued by strange creatures, and then transforming the world by lighting beacons is a strong and simple interpretation of the Strange Places theme.

I liked the visual contrast between night and dawn. Watching the land shift as light spreads is satisfying and makes the objective feel meaningful.

A couple of notes from my playthrough:

The keyboard controls felt a bit awkward due to their placement. The arrow keys and space bar combination made movement and interaction slightly uncomfortable, especially during moments where I needed to react quickly. Remapping options or using a tighter key cluster might improve the feel significantly.

I also found myself wanting a bit more narrative context. A short intro or a few lines explaining who the player is and why they’re lighting the beacons would help ground the experience emotionally.

Gameplay-wise, the loop gave me a Pac-Man energy, but with a fantasy aesthetic layered on top. That chase dynamic works, though additional variation or escalation could make it even more engaging.

Overall, it’s a clean and focused entry with a strong visual concept. Nice job getting it together solo in a week.

Submitted

Did really well on the atmosphere :) definitely felt like a spooky place. It think an extra game mechanic would go a long way

Submitted

I enjoyed how spooky this was! I felt like I was trapped in one of those nightmares where you can't run quite fast enough to get away, you did a good job!

Submitted

Nice entry, I like the atmosphere.

Congrats!

Submitted(+1)

mysterious and atmospheric game! 

at some point, the player went above the screen and camera didn't follow him, maybe you should add some borders that won't allow that happen?

Developer(+1)

Thanks for letting me know! Hmm, ok, I’ll fix this as soon as I can!