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Millie

109
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A member registered Nov 14, 2016 · View creator page →

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This was an extremely well made game! I adore these types of story-based walking kinda games, and you've got a gem. The voice acting was great, the memories were well paced and written, and the graphical effects tied things together well. I also loved the ending where your choices manifested in the messages shown. This is one of my picks to win, y'all better rally for those 20 ratings so you're eligible!

One of my favourite games I've played :) the gameplay is simple but engaging,the artwork is amazing, the sound effects fit very well, and each planet feels like it has unique inhabitants. The only thing I'd say is that sometimes I'd be trying to build up friendship but they just won't show the dialogues I need so I have to keep clicking through. Interaction between the planets would also be cool

It's an interesting idea but when playing I wanted it to be more like a puzzle game rather than a timed challenge. But overall gameplay was good and the graphics very clean :) feels like it would naturally belong on a mobile device

Great job :) I love the art style, and both the main gameplay loops are quite fun (the trading and the action sections). Having the beginning be a bit more railroaded would be good I think, cause I purchased a bunch of items to sell and travelled around the same area but the prices were always the same, so I felt like I didn't make any progress.

Fun little puzzle game :) simple hook but good execution. The graphical style suits the game. I especially like the last level where it was rotating inside of another room. I'd love to see it developed further.

This is excellent! It's quite a short experience but it felt extremely high quality. The sound effects were simple but effective, the art was excellent, the difficulty was just right for finding the various items. The control scheme is the one thing I would change. I don't mind clicking on the buttons rather than using the arrow keys or WASD, but my brain wanted them at the bottom, and I'd really like to be able to turn 360 degrees

Incredible game! Especially considering it was for a jam. Great humor, good combat, great pacing, and a fantastic twist

This was so strange and wonderful and spooky and I didn't quite get it but I also really enjoyed it! 

Interesting concept and worth developing further :) I enjoyed the game but the snapping to folder mechanic bugged out for me a couple times and I couldn't attack a paper to the folder

Did really well on the atmosphere :) definitely felt like a spooky place. It think an extra game mechanic would go a long way

This is a great game! Feels very ambitious for a game jam but you totally pulled it off. One of my favourites so far. Love the voice acting :)

Cool concept :) I think it needs a little more decision making however. But god the engine noise really annoyed me hahaha

Really enjoyed this one :) I'd love to see a fully fleshed out version

The player movement is very well done and satisfying :)

Great game! Love the styling, and the difficulty curve for the boss fights was spot on

The scanning mechanic was interesting but it felt like it needed to be more fleshed out, or as a part of a larger gameplay system. But I see that you finished it in 1 day so I suppose there wasn't a whole lot of time for that!

I quite like the gameplay loop, and small things like the battle transition are great, but the game freezes every time I touch an object (apart from enemies)

Good core gameplay loop, but could've used a couple more elements I think. The lack of sound hurts it! I do dig the visuals however

I couldn't figure out how to water plants. I saw the little green shoots which I thought was them, but firing water at them didn't see to do anything

Very interesting fishing mechanic :) bit tricky to get the hang of at first but I enjoyed it Sprites look good!

Thank you so much :) Lucas Pope was definitely an inspiration for the "feel".

I've also envisioned different endings/routes and deeper or different mechanics, so I may explore those if I come back to this game

Thank you for pointing out about different keyboard layouts! That's not something I had considered

Thank you for playing and providing your feedback :)

I agree about the second two dials, there's definitely more I could do like randomising the positions of the "in tune" areas etc.

Thank you :D

Hehe glad you like the song! I'm also a big fan of Scott Pilgrim. I had a couple covers and an original track I thought I'd throw in as some juice on the civilian channels

Thank you for playing and completing my game :D it means a lot you stuck with it all the way through.

The lag is unfortunately a problem with the web build and no matter what I tried I couldn't figure out a way to fix it :s but luckily it still works fine in the exe version.

The sound is a little too discordant for me haha, but oh man I love the graphical style, and the method for making attacks and casting spells is suuper cool, I'd love to see this expanded

Wow thank you so much! 

Really love both the dialogue and the art!

Thanks so much!! I'm glad you enjoyed listening to the civilian channels, I'd never recorded voice overs before and it was actually really fun to do

Thank you!! I've never voice acted before but I actually had a lot of fun doing the civilian channels haha.

Thanks so much! I hope I did keyboard only controls justice

I didn't understand anything that was said but I liked the voice overs :) the controls felt a bit frustrating to use

I love the retro styling :) I definitely fell a number of times because I kept expecting A and D to strafe instead of turn haha

I really loved the two different styles, but the interactive parts were my favourite :) atmosphere was great too. Wish there more more puzzles!

Thank you for the feedback :) I'd have liked to make the isolation and civilian radio aspect of the game more involved and detailed but I way overscoped hahaha. But I still liked that the player could choose to listen in to the civilian radio stations for the fun of it, or to sometimes hear snippets about potential war activities

Very cool, love the concept and the commitment to it! I think I had a bug where I couldn't see what options were in the right click menu but I figured it out by trying everything

Cute style but the game needed a bit more to it

Interesting concept :) I liked the idea of the light reducing your life over time, but it'd be nice if the drawbacks and positive effects were more pronounced