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A jam submission

OVERCASTERSView game page

A strategic luck-pushing village builder
Submitted by Ethan's Byproducts — 9 minutes, 33 seconds before the deadline
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OVERCASTERS's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#364.1884.188
Overall#993.8133.813
Innovation#1273.7503.750
Gameplay#1373.7503.750
Theme#2003.8133.813
Visuals#2664.0634.063
Audio#4403.3133.313

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
The core mechanic is based on pushing your luck, trying to decide whether one more card is worth the risk.

What code and assets did you not make from scratch during the jam (if any)?
None

How many people worked on the game?
2

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Comments

Submitted

Super polished and satisfying to play! the animations and UI really elevate the whole experience. I loved the balance between building strategy and resource management. The difficulty could ramp up more, but overall it was a really solid and engaging jam game. Would absolutely keep playing if you expand it!

Submitted

I love the artstyle! the game itself is also amazing,I feel like the  chill music with you lose feels weird, also add   more impact to the final blow that kills you would be good too I think,  also the way the theme is incorporated in in a place where it is a very small part of the game, other than that the game is absloutely amazing.

Submitted

This was really fricking polished.  i got hooked very fast, theres just something really satisfying about putting sanctums in a grid and getting a university to make so much mana

Submitted

very fun game i like ur use of the theme risk its simple but very effective and just overal leads to a very enjoyable game

Submitted

A very cool game, well developed. Easy to understand and interesting gameplay, beautiful style. I built everything in 21 days :D

I think there aren't enough small sounds. When there are a lot of houses, I would send all the bonuses at once, because waiting for each one separately takes quite a long time

Submitted

Fun game! It's really, really well polished, and I love how clearly the overcast mechanic ties to the theme!

It felt kinda rng heavy to get the first armory, and after that it felt a little easy, but I still had a good time with it!

Submitted

Great game! The concept is really good and the gameloop is fun, I just think the RNG hates me by not giving me metal 😁

Submitted

This is a very well done game! I would have enjoyed being able to see what buildings the sanctuary's affected while in build mode. Also being able to decide where my buildings were placed would have added a lot more strategy. That being said, I still completed the game! Would love to see the difficulty increased! Great job you guys  

Submitted

i thought this was a pretty polished little game. nice visuals, pretty reactive UI, and decently fun.

it felt a little too easy for me, i never once got to fight an enemy horde. i placed down a single armory at the beginning, and just that alone with a few sanctums were enough to hold off the enemies until my board was full of universities and warehouses.

regardless, a fun little game to pass the time, nice work!

Submitted

another card game that i'll be addicted to for the next 4 weeks

Submitted

Great game! All these little animations made the game feel really nice. Overall a relaxed vibe :)

Submitted

This is a really cool idea.  Apparently I  have terrible draw luck  but I  enjoyed the concept and the visuals.