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A jam submission

Wrong CaveView game page

Our character has lost his way home. Can you save him?
Submitted by ygz445YT — 14 minutes, 53 seconds before the deadline
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Wrong Cave's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#11202.6054.200
Audio#12202.3573.800
Overall#14122.2123.567
Innovation#14572.1093.400
Enjoyment#14972.1093.400
Gameplay#15031.9853.200
Visuals#15512.1093.400

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
Story is related.

What code and assets did you not make from scratch during the jam (if any)?
Character controller

How many people worked on the game?
2

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Comments

Submitted

please rate my game too!

Submitted

Looks awesome man! 

Submitted

While I do enjoy the "juice" that your game has, it was so short and so easy. A potential fix for the easy bypass would be to put a wall in that makes it so you can't proceed until you kill all enemies like Zelda or others. Maybe less health kits too. Regardless, I'm glad you submitted your game!

Developer(+1)

The level was made in a very short time so I couldnt make it longer. Thanks!

Submitted

I love the concept.  I like there's a variety of monsters that run at you, but I was a little surprised I could really just run past them all and get to the end of the game.  I won, but I feel like maybe I cheated a bit since I didn't stick around and try to beat everyone.  I love the idea of having the health dispersed in the game, kind of Pac-Man vibes.  Keep going!

Submitted

How was this the best option? Who gave the goblins guns? Really hope we get answers to these questions in the sequel.

But really, was fun. Movement and shooting felt good and impactful. Good job :)