Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Margata

71
Posts
2
Topics
8
Followers
3
Following
A member registered Jun 27, 2023 · View creator page →

Creator of

Recent community posts

Yeah I finished on time but overall I have ideas when that happens! Thanks for the feedback.

Yeah a big struggle was in this challenge for me was to balance the game! Thanks for the feedback I appreciate it!

Thanks for the great feedback!

I will i am at university at the moment!

I will i am at university at the moment!

I will i am at university at the moment!

Thank youuu!

You can share yours i was joking

If you want you can try this garbage I made...
https://margata.itch.io/barely-crumbs

Man I really love how the game fits the theme! Overall I couldnt figure out what the gold that you collect does! Risk factor got me fumbling big quests because the gamba didn't came back to me. I love the visuals and sounds. Grat job!

“Barely Crumbs” throws you into a deliciously desperate fight for survival atop your crumbling cookie tower.
https://margata.itch.io/barely-crumbs

I couldn't get the game to run on my browser please help!

This was such a fun and chaotic twist on both roguelikes and the housing market! I love how the Housing Market Index adds real tension, you’re constantly deciding whether to risk it all for a bargain or hold out for a bigger profit.

Loved playing the game! The concept of sacrificing safety for style, taking risks to beat the AI and win your biscuits is fun and refreshing. The 12 levels each bring unique mechanics that really challenge you to think creatively!

Yeah kind of a mystery with that tower mechanic at first.

I can try to advance the game further into a mobile release maybe! 🤔 

Thanks man I forgot to update the description 😅

Thank you!

I would really appreciate if you take the time to try out my submission. Have a great day! 😊 

For the ability you have to hold and aim it so it deploys on the field!

Thank you for the feedback I will have it in my mind when i design my next tower defence game! 

I really need to improve my skills be brutally honest!
https://margata.itch.io/barely-crumbs

https://margata.itch.io/barely-crumbs
Enjoy!

I hope you enjoy the under 20 ratings experience!
https://margata.itch.io/barely-crumbs

I got annoyed only on one level where you grab the biscuit and it doesn't proceed further.
I enjoyed the art man it fits very good with the sounds and everything.
The level design was a bit broad but overrall great game!

I really enjoyed the gameplay! Great work, visuals are lovely.

Thank you I will also see your twist on the topic but i am at work now! 

Yeah it be like that sometimes!

Thank you that was the second thing I thought of for this theme! I will also try and rate your game today!

Thank you man. I see you submitted a game as well that I will try and rate later today! 👍

I mostly use twitter I gave you a follow!

Man i thought i understand it now and then failed miserably had me playing for like an hour without a single win!
But overrall a great implementation of the theme and the visuals were great!
I hope we see a shop or a more complex combat system around this!

You can check out my take on the theme! 
https://margata.itch.io/barely-crumbs

True true... Do you got any social media I can follow you on?

(1 edit)

This was very nice. The starting screen scared me a little but overrall the game was really well made!
To the meme stocks and all the different tasks! Im intrested in how you got the shrimpy voice?

Man as you say this it clicked my mind... the rush in these jams is incredible!

I really enjoyed the game overrall but music was buggy and performance wasn't great! 
I love however the visuals... man you need to teach us!

Hahaha it was my first time working with math trajectories and bezier curves couldn't find a better way to do it!
Thank you for the feedback!

Thank you for the positive vibes!
I guess a hard thing in this time frame for me was the balance!

Every game dev struggle to balance a tower defence game! :( 
Sorry for the inconvenience!