Really like the concept, it took me a little while to figure out what was going on with some of the functions.
Play game
The Kodomaser's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #1579 | 1.925 | 2.833 |
| Theme | #1646 | 1.925 | 2.833 |
| Gameplay | #1737 | 1.698 | 2.500 |
| Audio | #1806 | 1.472 | 2.167 |
| Overall | #1807 | 1.698 | 2.500 |
| Visuals | #1844 | 1.698 | 2.500 |
| Enjoyment | #1949 | 1.472 | 2.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The ending of the game displays a "coding state" where no matter what, there are no bugs in your code, or "nothing can go wrong"
What code and assets did you not make from scratch during the jam (if any)?
None.
How many people worked on the game?1

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