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Stuck Between THE BOULDER and a hard place's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1885 | 1.363 | 1.857 |
| Innovation | #1999 | 1.363 | 1.857 |
| Theme | #2023 | 1.363 | 1.857 |
| Visuals | #2060 | 1.258 | 1.714 |
| Gameplay | #2061 | 1.153 | 1.571 |
| Overall | #2069 | 1.275 | 1.738 |
| Enjoyment | #2086 | 1.153 | 1.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
This game explores "Nothing Can Go Wrong..." by having the player play as Sisyphus pushing the boulder where any wrong move can make the boulder fall all the way down. In this sense "Nothing can go wrong" is sarcastic or on the nose saying nothing could possibly go wrong when it could.
What code and assets did you not make from scratch during the jam (if any)?
Ubuntu Nerd Font
Music
AudioManager
How many people worked on the game?3
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Comments
I gave up at like 50m because the progress bar wasn't even close to half and it would take really long to beat
Great game idea like sisyphus. But it takes too long to move the rock forward.
This is a fun idea. I like having to carefully maneuver the boulder around objects. The pace was very slow, I gave up about 1/4 the way through because nothing seemed to be happening.