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Jimmy's Realm's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1761 | 1.525 | 2.750 |
| Visuals | #2010 | 1.387 | 2.500 |
| Gameplay | #2013 | 1.248 | 2.250 |
| Theme | #2044 | 1.248 | 2.250 |
| Overall | #2075 | 1.271 | 2.292 |
| Innovation | #2093 | 1.109 | 2.000 |
| Enjoyment | #2103 | 1.109 | 2.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Jimy was an experiment and it went wrong when it shouldnt have
What code and assets did you not make from scratch during the jam (if any)?
Flashlight from sketchfab and some assets from asset store
How many people worked on the game?2
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Comments
That's weird. The sound of turning on the flashlight is there, but there is no sound of pressing the buttons. I don't get it. Whether you pressed it or not.
well I made the game in like 15 hours and I’m not a good coder so there’s a lot of bugs
Also im adding it so you can hear when the button is clicked! and fixing enemy AI
The game does not like 21:9 screens. Everything is cut off on the top and bottom
Pick up items and turn on buttons = E
Turn on flashlight = F
I loved the art direction on this, even if the FOV was a little too fish eyed for my taste. I couldn't figure out how to pick up the flashlight or progress after this point, so let me know how to progress so I can try out more of it!