Also got stucked at the rose at the river which I couldn't pick up :< was there a lot more content after?
Very cool aesthetic/vibe ^_^
| Criteria | Rank | Score* | Raw Score |
| Visuals | #272 | 3.947 | 4.500 |
| Audio | #585 | 3.157 | 3.600 |
| Overall | #1042 | 2.763 | 3.150 |
| Theme | #1098 | 2.631 | 3.000 |
| Enjoyment | #1157 | 2.631 | 3.000 |
| Innovation | #1410 | 2.193 | 2.500 |
| Gameplay | #1481 | 2.017 | 2.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The character takes a peaceful stroll through the forest, which doesn't seem so peaceful after all.
What code and assets did you not make from scratch during the jam (if any)?
Sound Design Assets
How many people worked on the game?6
Also got stucked at the rose at the river which I couldn't pick up :< was there a lot more content after?
Very cool aesthetic/vibe ^_^
Got stuck on the rose in the river so wasn't sure how to proceed, but the game's vibe is really cool! Art is really nice and audio design is great. Exploring the forest was interesting and the story was intriguing. I didn't get far but I liked what I played and I can tell a good amount of work was put in! Really interesting game.
Good work!
Really REALLY loved the aesthetics here, the divine angels and surreal black and white horror vibes are absolutely up my alley! The sound design is a little harsh and unsettling but it really fits with the theme of the game. I would love to see an expansion upon this game that explores more interactable objects set in this world!
Art style got me! I can see that 6 people team worked on this and for sure artists did some insanely good art! I missed something in the gameplay. I got stuck andd couldn't finish the game. Maybe adding some hints could help the player.
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