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BEAT IT; a rhythm/tcg game's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #312 | 3.513 | 4.222 |
| Audio | #991 | 2.681 | 3.222 |
| Theme | #1210 | 2.496 | 3.000 |
| Overall | #1218 | 2.512 | 3.019 |
| Gameplay | #1274 | 2.311 | 2.778 |
| Visuals | #1499 | 2.219 | 2.667 |
| Enjoyment | #1707 | 1.849 | 2.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
I believe that the game fits the team because any combination of drum samples you put into the grid can make something cohesive! nothing can go wrong in this tcg/music game hybrid!
What code and assets did you not make from scratch during the jam (if any)?
code formatting and architecture was consulted with claude but was written by me
How many people worked on the game?1
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Comments
Fascinating idea that truly does lead to some interesting rhythms. Very hard to understand though. The idea of a DAW/beat engine that is also a game is intriguing!
Hi guys! working on a more stable version of the build!
probably gonna be released after the game jam officially ends!
It's incredible that you decided to make the menu buttons grow and shrink, and also innovate on the deck building genre.
I think the drum beats and hats need to be softer. It's doing something weird to my speakers and making them crackle.
Yeah I'm actually working on a build that has a audio mixer so atleast the audio samples are levelled more appropriately. but thanks for pointing it out and giving it a try!
This is a great idea, combining the drum kit with card game elements is really clever and I like how you can create rhythms while battling your enemies. Nice job!
thanks for giving it a try! I'm gonna be honest, a bit swamped with my day job atm but I'm gonna give your game a try asap!
No worries at all, appreciate it!
need to fix a lot of bugs as soon as i'm done with work!
Really fun gameplay!
Super cool idea