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A jam submission

TetheredView game page

Just an space engineer coming to fix a computer, nothing can go wrong...
Submitted by Tree — 8 hours, 12 minutes before the deadline
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Tethered's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#12562.4814.000
Gameplay#14152.1093.400
Audio#14481.9853.200
Overall#16071.9433.133
Visuals#16311.9853.200
Innovation#17081.7362.800
Theme#20001.3642.200

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
Surely, It's just another days work... right? Nothing can go wrong...

What code and assets did you not make from scratch during the jam (if any)?
Music/Sound

Dreamy Space Soundtrack by Chiphead64

RPG Essentials SFX Free by Leohpaz

Art

Space Pixel Art Asset Pack by JIK-A-4

Sci-Fi Tile Set by Tulipa

Space Cave Tileset by Dmitry Mozgin

Starry Night by Shiroze

Pixel Art Space Shooter Kit by Helianthus Games

Four Retro Computer Sprites by Nightspore

Crosshair Pack by Kenney

How many people worked on the game?
1

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Comments

Submitted

I'm upset that this is so short! I liked this! The final area's platforms move a bit too fast leading to a bit of a difficulty spike. It's also possible to skip most of the game simply by walking right the moment you spawn in. A little more polish and a little more content and this could be really good!

Submitted

AWw, the game is soo cute and the grappling felt great. I like the floaty jump with the grappling plus space ambient.

You can climb the wall at the start and skip half the game, not sure is that intended. My complaint is the platforms move too fast and the end. Other than that it would be nice to have a checkpoint since I don't see a reason for permadeath.

Overall great level design, great work!

Submitted

I love playing games with grable mechanics. I'll come back later and continue playing