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Office_hell's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #1690 | 1.861 | 3.000 |
| Audio | #1787 | 1.488 | 2.400 |
| Innovation | #1897 | 1.488 | 2.400 |
| Gameplay | #1958 | 1.364 | 2.200 |
| Visuals | #1973 | 1.488 | 2.400 |
| Overall | #1975 | 1.468 | 2.367 |
| Enjoyment | #2094 | 1.116 | 1.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
you try to not lose your job well nothing can go wrong right? no you receive documents with stupid reasons and requests and go higher until you become the boss while evrything will absulotly go wrong
What code and assets did you not make from scratch during the jam (if any)?
the music is not made by me but i do not know who made it
How many people worked on the game?1
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Comments
Ok fired too many times. :-) An interesting one for a second project.
what do you mean
I tried to tell "I'm fired too many times"
my bad
I quite enjoyed the absurdism. Having the hint there was nice, but I got farther than I anticipated with just using trial and error. I also had a lot of instances where UI objects just stopped being interactable.
THe music and aesthetic fits the theme perfectly. I like the obscurity of the game mechanics kind of piecing together how the game works by trial and error.
I like the vibe and the idea of the game. It seems to be rather buggy though, often buttons would stop working, or documenys would already cycle before the time is up. would love to do a playthrough once the game is fixed up.