I liked it. I think my only critique is it felt a bit slow, maybe having both the character and cars be slightly faster would make the pacing smoother. Fun game.
Play game
5 days to go's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #1279 | 2.357 | 3.800 |
| Theme | #1315 | 2.357 | 3.800 |
| Enjoyment | #1341 | 2.357 | 3.800 |
| Overall | #1460 | 2.150 | 3.467 |
| Gameplay | #1503 | 1.985 | 3.200 |
| Audio | #1538 | 1.861 | 3.000 |
| Visuals | #1631 | 1.985 | 3.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You are just walking to and from work awaiting a long earned vacation. For each day closing to vacation the walk gets harder and harder.
What code and assets did you not make from scratch during the jam (if any)?
Traffic and building models are from opengameart
How many people worked on the game?1









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