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5 days to go's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #1279 | 2.357 | 3.800 |
| Theme | #1315 | 2.357 | 3.800 |
| Enjoyment | #1341 | 2.357 | 3.800 |
| Overall | #1460 | 2.150 | 3.467 |
| Gameplay | #1503 | 1.985 | 3.200 |
| Audio | #1538 | 1.861 | 3.000 |
| Visuals | #1631 | 1.985 | 3.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You are just walking to and from work awaiting a long earned vacation. For each day closing to vacation the walk gets harder and harder.
What code and assets did you not make from scratch during the jam (if any)?
Traffic and building models are from opengameart
How many people worked on the game?1
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Comments
I liked it. I think my only critique is it felt a bit slow, maybe having both the character and cars be slightly faster would make the pacing smoother. Fun game.
Fun concept! I did have fun, the audio was loud and overwhelming tho :))
Very good call on the audio, I lowered it to half the volume on start and added the ability to lower traffic, effects and music individually. Glad you liked the concept tho!
my camera glitched to a weird spot when i got to work day 3 but good game
:O interesting glitch. Glad you liked playing it :)
Think I found the bug and fixed it, thanks for reporting :)