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Candy Crash ๐๐ฌ๐'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1049 | 2.774 | 3.333 |
| Theme | #1053 | 2.681 | 3.222 |
| Gameplay | #1084 | 2.589 | 3.111 |
| Overall | #1269 | 2.419 | 2.907 |
| Innovation | #1306 | 2.311 | 2.778 |
| Audio | #1361 | 2.126 | 2.556 |
| Visuals | #1609 | 2.034 | 2.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
We made a very dangerous situation, where you have to make sure that nothing bad happens to the child you are moving, or in other words, you make sure that nothing goes wrong.
What code and assets did you not make from scratch during the jam (if any)?
Sfx are from pixabay
How many people worked on the game?2
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Comments
The player controlls feel really nice, and the light touch of position delay really adds a little difficulty! Nice Job!
Brutal gameplay! But also fun! the cars crashing was a funny aspect too, great job!
Reminds me of my morning commute
Are you the car or the child?
rather be the candy tbh
The car turning at the speed of light makes it almost completely luck based. But it's really funny.
Yes xD. Glad you found it funny, that was the intention. Because the cars are on a set path it technically would be possible to learn where they will turn, however it is still really hard to dodge them, I agree. I also never got over like 20 candies. Although I am sure that if you would play extremely careful it would be possible.
Fun, short and sweet! Love the detail of the cars crashing!
Glad you had a good,if short, time. I am really happy that I managed to make a full game loop this time, my last game jam ended in a mess of a game xD. I also found the mechanic of cars crashing really fun. While playtesting it sometimes saved me from certain death when a car heroically sacrificed itself for me.