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A jam submission

Perfect BartenderView game page

You're a super bartender who needs to get your guests' drinks to them safely (bottles are super fragile!!!)
Submitted by Zuxin (@zuxin_dtmer) — 22 hours, 58 minutes before the deadline
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Perfect Bartender's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#13682.2333.600
Theme#14112.2333.600
Enjoyment#16011.9853.200
Overall#16021.9433.133
Audio#16271.7362.800
Gameplay#17001.7362.800
Visuals#18041.7362.800

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
In the game you play as a bartender who delivers wine to tables. It seems that nothing can go wrong, but the tray holding the bottle looks surprisingly fragile and there are many parts to cross on the way...

What code and assets did you not make from scratch during the jam (if any)?
Artwork:
https://kenney.itch.io/creature-mixer
https://pixelfrog-assets.itch.io/kings-and-pigs
https://henrysoftware.itch.io/pixel-food
Code:
https://github.com/gaoyan2659365465/Godot4Library

How many people worked on the game?
1

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Comments

Submitted(+1)

I like the interpritation of the theme, its a really fun idea! It would be cool to see a bit of storyimplamented in the game, but It was still enjoyable to play. There was a bug where sometines the bottle fell through the middle of the plate, only a small issue though, I'm interested to see how the game would be with more bottles, or other things on your head! I like  the sound effects and the visuals are quite nice aswell, nice work

Developer

Thanks for playing! I’m exploring bug fixes and game themes, maybe there will be a “full version” work in the future

Submitted

I made it to the end! Definitely an OSHA violation here somewhere... The physics would bug out sometimes but other wise 牛B 👍! 

Developer

Thanks for playing, it’s very encouraging to me.谢谢🙏

Submitted(+1)

Hello! I tried out your game for a good number of tries but I was unable to find a consistent method for balancing the bottle. There was often a number of times where I'd be doing everything correctly and the bottle would randomly teleport into the air which would cause it to fling out of control unexpectedly and break it. I think the balancing mechanic is a cool direction for the jam, and with some bug fixing to prevent these issues from happening to make it a little more predictable, this is an neat submission!

Developer

Thanks for playing and your suggestions! I plan to expand the game in the future and use Box2D to fix these physics issues.