Simple, didn't really understand the concept
Play game
Make The Right Move's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #1579 | 1.925 | 2.833 |
| Audio | #1580 | 1.812 | 2.667 |
| Overall | #1918 | 1.547 | 2.278 |
| Enjoyment | #1949 | 1.472 | 2.167 |
| Gameplay | #1992 | 1.359 | 2.000 |
| Visuals | #1996 | 1.472 | 2.167 |
| Theme | #2063 | 1.246 | 1.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Your movement is very limited, making the wrong move will cause damage.
What code and assets did you not make from scratch during the jam (if any)?
HTML version made using Love.js to port the love2d files into HTML code
How many people worked on the game?1


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