nice game, but camera controls is kind of weird
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Gathering grounds's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #1161 | 1.633 | 2.667 |
Innovation | #1180 | 1.735 | 2.833 |
Fun | #1188 | 1.735 | 2.833 |
Theme | #1206 | 1.735 | 2.833 |
Overall | #1233 | 1.667 | 2.722 |
Graphics | #1268 | 1.633 | 2.667 |
Game Design | #1281 | 1.531 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game starts as 2D laid back game in which you play as a villager collecting logs and fruits for the winter. The game ends nicely. Then suddenly the pace changes. The game you initially played is a game within a game. Suddenly the perspective switches from that game to actual game. The pace of that game is fast and chaotic.
Did you write all the code and made all the assets from scratch?
External assets are used, used Generative AI tool for some part of the coding and in-game dialogues.
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