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Relic's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #866 | 2.583 | 3.444 |
Audio | #948 | 2.167 | 2.889 |
Innovation | #969 | 2.167 | 2.889 |
Game Design | #1032 | 2.083 | 2.778 |
Overall | #1076 | 2.014 | 2.685 |
Theme | #1269 | 1.583 | 2.111 |
Fun | #1282 | 1.500 | 2.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Calm -> 1. Phase to explore the Temple/Dungeon to sfind solutions to the puzzles and gather as many informations as possible
Storm -> 2. Phase. After stealing the relic, head out as soon as possible and solve the puzzles
Did you write all the code and made all the assets from scratch?
Code, Sprites, Tileset, and Music were all created during the Jam from scratch by myself.
Soundeffects are CC4 licences gathered during the Jam from multiple sources and credited on the game site
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Comments
Reaaaally cool idea! I'm an archaeologist student so i really like this project! Nice work!
The concept is very cool! I just think that it's maybe a little much for a game jam? In the sense that a smaller level with a more simple puzzle that could expand later could be something more approachable for most people.
Either way, very nice project, I hope to some day figure it everything out lol
Art was super fun, and kudos on the effort it took to put the language puzzles together! I'm not sure if it was just me, but when I played I think the game was really cropped in? (Often parts of images were cut off by the screen)
Thanks for the Reply, might have been an issue were Firefox (for me) starts the game in a seperated window and the resulotion doesnt scale accordingly with it, so i have a bigger window and therefore can see more of the game itself. I definetly need to find out how i can solve this.
Art was super fun, and kudos on the effort it took to put the language puzzles together! I'm not sure if it was just me, but when I played I think the game was really cropped in? (Often parts of images were cut off by the screen)
I loved the graphics, the puzzles were a bit too abstract for me but I managed to bluff my way out.
10/10 would indiana jones a temple of doom again