I can see the Dredge influence here! I was drawn in by the title card, and while the UI had some elements of the title card, it was very different from what I expected.
A 3D game is always a challenge so I respect your team for giving that a go! I wish the UI wasn't sticking so I could get a good look at the catching mechanic. I was still able to catch fish without full vision, but it would be cool to engage with it the way it was intended to be played. Selling the fish would have been cool too but I think the shop was unimplemented.
Play game
Hook, Fish, and Thunder's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #1315 | 1.531 | 2.500 |
Fun | #1343 | 1.327 | 2.167 |
Game Design | #1356 | 1.327 | 2.167 |
Audio | #1360 | 1.225 | 2.000 |
Overall | #1367 | 1.327 | 2.167 |
Theme | #1368 | 1.327 | 2.167 |
Innovation | #1384 | 1.225 | 2.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Yesss
Did you write all the code and made all the assets from scratch?
We use some asset from asset store.
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