Really love the work you did on the ui, very nice.
Play game
20 Days Until The Storm's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #70 | 3.933 | 3.933 |
| Game Design | #389 | 3.267 | 3.267 |
| Overall | #399 | 3.230 | 3.230 |
| Audio | #416 | 3.156 | 3.156 |
| Fun | #419 | 3.178 | 3.178 |
| Innovation | #462 | 3.022 | 3.022 |
| Graphics | #758 | 2.822 | 2.822 |
Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game takes place before a storm, you have to prepare your house before the storm arrives.
Did you write all the code and made all the assets from scratch?
Yes
Comments
Great concept, loved the moving UI and upgrades system!
For my feedback, my only “complaint“ is the background color. I think something like just black or white (with the text being a darker color) would be better on the eyes.
If you continue working on this in the future, i think it would be great to add some visual representation of how your house currently looks like. But thats just the little things.
Overall, great game, one of the best i have played here yet:D
It's a pretty cool game overall, I liked the prompts you can up with lol. But I didn't know I was supposed to buy the 6 things until further out into the game when I realized it.
Great work here! As others mentioned there is a bit of clarity missing but after playing for a bit I figured it out. Relatively basic theme interpretation but done very well!
This was pretty cool! I like having to make choices to gather as much stuff as you can.
Some choices didn't seem to actually have a downside, like taking rusty tools or owing a favor to the friend. At least these didn't end up harming me in anyway.
I played through easy mode first, then normal mode, got through both in one try, so it's an easy, comfortable difficulty level.
One thing I'd improve is making sure the player understands everything - when I started playing, I had no idea what the 6 boxes at the bottom meant, I figured it out late into my first playthrough.
First off, WELL DONE! The game was fun and interesting, Just barely got a score of 10 on my second try by just not building windows xD, was really interesting, I love the fact that the scenarios are random and there are quite a few unique ones. Was really fun, good job! Music was great as well!
The game seems super simple at first, but it's actually way more complex than it looks. I had to think about every choice to win, which I liked. One thing though—I kinda wish I could see how my decisions were affecting stuff, like how many hammers or building materials I’m gaining or losing. Maybe that's part of the design? Either way, it was fun! Nice job!
This game reminded me of "Reigns" which I absolutely love. Very unique compared to everything I've seen so far, with more time this could be expanded into an awesome full game.
I don't have any remarks, the game was short and very fun, good job!
I really enjoyed plaything that game! Good job making that in only 3 days!
Very fun to play. I would be curious to see the proposal with cards instead of text.
Well done !
Nice idea, theme well used. Though it would be nice if there was some info what events get you. In normal mode I won the second time I played
The game was really entertaining! I couldn’t win any of my attempts, but I think that’s because I chose normal mode. Either way, it was a solid strategy game, and I loved how everything moved with animations, making it feel more dynamic rather than just a static text-based game. Great job!





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