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Deep Duck Experiments's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #336 | 2.914 | 3.800 |
Game Design | #371 | 2.914 | 3.800 |
Audio | #385 | 2.761 | 3.600 |
Graphics | #397 | 2.991 | 3.900 |
Innovation | #432 | 2.608 | 3.400 |
Overall | #458 | 2.748 | 3.583 |
Theme | #644 | 2.301 | 3.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You need to dive deep into the water to gain momentum.
(detailed description -> game page)
Did you write all the code and made all the assets from scratch?
Yes, we did. Except the AspectUtillity Script: https://github.com/mlvhub/unity/blob/master/CorreCorre/Assets/Scripts/AspectUtility.cs
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Comments
Fun game, good idea. Good graphics and controls
Really liked the idea!
The map changing after each trial is a good way to make the game feel more dynamic.
Could you try our game too?
It's a 2d platformer, and it was our second game jam and one of our first games so far!
Your feedback would be really appreciated! :)
Really liked the graphics and the gameplay is really fun when you get the hang of it. The death animation made me feel a little bit sad about the duck ;-;
poor little duck! but it's fun! It's an interesting way to develop the topic of the jam. I love the character, the music, and the animation of every asset! Even the itch.io page is so cute, haha. Well done!
Death animation is great.
Music and UI is pretty good.
we dive, only to ascend, the irony
the music and title screen are nice :)
Loved the diving mechanic. Once you get used to it, it feels really good.
The autogenerated levels are a plus.
Amazing work!
Nice game! Banger soundtrack and I really liked the transition to the menu when you die. Overall intuitive movement and I like the forgiving mechanics when you land on the edge of blocks etc. Good job!
Amazing polish. Love the artwork. It took me a minute to figure out how the physics work, but once it clicks, it's a lot of fun. Great job.