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A jam submission

UndergroundView game page

A game for the brackeys game jam. Imagine as you dive deeper into a cavern you find that there are worlds underground.
Submitted by Gui Fritis — 15 hours, 51 minutes before the deadline
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Underground's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#873.5533.553
Fun#1033.5003.500
Game Design#1473.4213.421
Graphics#1703.6323.632
Overall#1703.3383.338
Innovation#3642.7632.763
Theme#3853.1583.158

Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You are in a cave, and you keep going down, "diving deeper" into the cave.

Did you write all the code and made all the assets from scratch?
Some of the code I used is from my previous games.
The art was all from the Unity Asset store, apart from some Particle Effects.

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Comments

Viewing comments 28 to 21 of 28 · Next page · Last page
Submitted(+1)

really solid game. It was really fun to play good job

Submitted(+1)

This is a really solid foundation, and incredibly addictive to play. I think it would be worthwhile experimenting with expanding the player's moveset and attacks.

Submitted(+1)

Wow, this game was pretty fun to play! Some suggestions I have is for the tutorial text to not switch so fast (don't worry, my game had that issue too lol), and also the game feels a little too difficult, maybe it's because the player doesn't have enough health/there are too many enemies? Other than that, really loved the game! I especially liked the fact that the gun can shoot multiple enemies at once, which really helps when you get cornered, as well as the level up every number of levels. 

Submitted (1 edit) (+1)

Really nice game, the art was amazing and the gameplay felt really good! Really impressive for a Jam game. The only thing I could point out is that, in my opinion, after the enemies get their hp upgraded, the difficulty pumps up higher than I expected.


Great game! Keep it up!! ;)

Submitted(+1)

Great game! Love how polished character movement feels

Submitted(+1)

Pretty fun entry, my only complaint is that the gun felt pretty weak after enemies grew stronger.

Submitted(+1)

Really great all across the board. I liked the audio a lot in particular, awesome job.

Submitted(+1)

I played for a fair number of floors, the shotgun feels pretty good to use and the music is very nice. I didn't understand the decision to only upgrade the shotgun's third shot instead of upgrade the weapon in general as enemies got stronger, I would have liked to power up all of my shots.

Developer

I though that by increasing the damage on all the shots would feel like the enemies health hasn't increased. But maybe I should have increased fire rate, or recharge rate.
If I keep improving the game after the game jam ends, I will consider it. 

Thanks for the coment! Iam really glad you liked the game!

Viewing comments 28 to 21 of 28 · Next page · Last page