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A jam submission

Too Many SawsView game page

Short Boss Rush Game with spinning saw blades
Submitted by chooon — 22 days, 13 hours before the deadline
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Too Many Saws's itch.io page

Game's Take on the Theme
circular saws spinning quite literally

Did your team make the majority of the art and music during the jam?
no

If not, please link to any asset packs or resources used here.
https://assetstore.unity.com/packages/3d/characters/robots/robot-humanoid-low-poly-281743; https://assetstore.unity.com/packages/3d/environments/dungeons/lite-dungeon-pack-low-poly-3d-art-by-gridness-242692; https://assetstore.unity.com/packages/3d/animations/basic-motions-free-154271; https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/barbarian-woman-130441; GRUNK-Alien (asset link deprecated); https://assetstore.unity.com/packages/3d/characters/robots/stylized-robots-humanoid-rig-155490; https://assetstore.unity.com/packages/3d/environments/sci-fi/sci-fi-construction-kit-modular-159280; https://ansimuz.itch.io/cyberpunk-street-environment; https://kenney.nl/

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Comments

Submitted

* * * * * R a t e d ! ;) * * * * * Great graphics!
Thanks, I’d appreciate it if you could rate it too!

Submitted(+1)

Nice one and the thing I would like to have is to a possibility to change the tempo of the game but other than that good style and good job.

Submitted(+1)

I like the graphics that give a cyberpunk style, I think you should add more colors to characters so that we see them outstanding from background, but its good as is, overal i like it, i think you could expand after the jam is over, I rate fun and graphics on top but all is nice, also if you have some time, please rate my game too, thanks!!

Submitted (3 edits)

i noticed the warning in the description about volume. i still would have preferred if you lowered the volume of the sfx instead as it appears you were aware of the issue.  sfx made me feel a bit disrupted from the gameplay. controls felt a bit laggy i used firefox and tried it on chrome too. thanx for sharing!

Developer

the issue is both volume and frequency I think. I lowered the volume already (It was worse before) but I somewhat like how "realistically annoying" it is so I kept it the way it is now. 

I think I will just stay away from these types of audio situations in a more serious production. Thanks for the feedback

Submitted(+1)

Your game is fun to play.  I enjoyed it. 

Submitted(+1)

I finished your game twice, now I consider myself a official speedrunner of your game 

Submitted(+1)

It took a bit for me to understand that I switch the sawblades to hurt the bosses. At first I thought the saw in the menu was a stylized mouse sensitivity slider.

I understand the underlying idea, I wish there was a little bit more action involved.

Submitted

I don't understand how to fight the boss. If I go through them I take damage. The saw blades hurt me but not the boss. Maybe post a video of you playing the game to show us how it's meant to be done?

Developer

some saw blades should hurt the bosses too, but I didn't make it clear. 

maybe I will color code them in my next update

Submitted

How do i get the boss into position for the clickable sawblades to hit it?

Developer

try running away from bosses; they should be chasing you when they are far away enough