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Star-titan-boss-rush-games's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
BOSS DESIGN | #65 | 2.452 | 2.875 |
FUN | #81 | 2.025 | 2.375 |
SOUND/MUSIC | #94 | 1.919 | 2.250 |
Overall | #94 | 1.883 | 2.208 |
CONTROLS | #96 | 1.812 | 2.125 |
ART/VISUALS | #98 | 2.132 | 2.500 |
USE OF THEME | #119 | 0.959 | 1.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
Boss rush
Does your game utilize the PlusMusic plugin?
No
Did you use any third-party plugins other than PlusMusic?
No
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Comments
The game is really fun (even though it's not related to the theme)!! I like the design of the Boss. But the game needs a lot of polish! there is no full screen and it's impossible to restart. Continue to work on it!
not sure I caught how the game fits the theme, but that can be okay if it doesn't. The bosses were a little repetitive and you might have some issue with the music as byDan said.
not sure I caught how the game fits the theme, but that can be okay if it doesn't. The bosses were a little repetitive and you might have some issue with the music as byDan said.
didn't really understand the game and didn't have time to ether, because I died instantly and the game froze.
I did like the visuals and I think with a little polishing this can be a very fun game!
The different designs for enemy ships were nice, although more visual feedback when the player/opponent takes damage would have been useful.
The arena feels super small, bosses are right there in your face.
The bosses aren't hard, but there are lots of them and that's cool.
The movement of the bosses is super simple, but their attacks are neat, there are some good attack patterns there.
The game does lack on the visual department.
You might have problems with the music, being copyrighted and all that, The sound effects were a little too loud I thing, or they were a little saturated.
I did have fun with the game, I beat like 5 or 6 bosses, they went so fast I didn't really count how many. But After dying I didn't feel compelled to keep playing