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Day Job's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Relevance to the Theme | #22 | 3.200 | 3.200 |
Visual Experience | #22 | 2.400 | 2.400 |
Overall | #32 | 1.840 | 1.840 |
Creativity | #37 | 1.500 | 1.500 |
Audio Experience | #39 | 1.100 | 1.100 |
Gameplay | #40 | 1.000 | 1.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members
Christov, marisa, d!p, dracut
How did you interpret the theme?
We decided attempted to create a game that mimicked a Gameboy pocket game in both its visuals and gameplay.
How was your experience in this jam?
My team members (Christov, marisa, d!p) really carried the team here. Unfortunately I was not able to pull through on my responsibilities due to my inexperience in programming games. Nonetheless I had a great experience collaborating with some great artists.
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Comments
I... don't get it?
Not sure I've fully understood the game here, jumping cause us to fall. I didn't hear any music, but graphics we're enjoyable.