Very artistic graphics and music is good choice to get the underwater feeling. I seem to be terrible as I couldn't get too far without hitting my head too many times :D
Hopefully we can hear more about this game also after the jam?
Criteria | Rank | Score* | Raw Score |
Creativity | #5 | 3.667 | 3.667 |
Overall | #11 | 3.333 | 3.333 |
Use of Bolt | #13 | 3.000 | 3.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback is anonymous and shown in a random order.
I love the art style and music in this, great presentation. Very challenging and I died a lot, but I like the don't-touch-the-walls gameplay, and that you can strategically use your limbs to protect against wall damage. Really nice graph organization.
First off: such beautiful, bizarre art! The mood of this game is what sells it to me: a balance between dark and funny, weird and cute, simple but challenging... But maybe a bit too challenging. I personally found it hard to progress through the level, but it might be a matter of taste: I was never one for hardcore arcade games that were unforgiving, but I know plenty of people who are! Starting over mostly made me disappointed I couldn't see the rest of the level and explore the beautiful underwater cavelike structures.
It's very interesting to see how you used Bolt for everything including particle effects, sounds and tentacles.
I hope you keep developing this project and hopefully make an "easy" mode for clumsy players like me! ;)
Very impressive art, even as far as the font. The gameplay is a little hectic and hardcore, so I couldn't get very far. Took me a while to realize that the helmet falling off was a nice bit of trolling. I like the damage animations and the overall floating physics, though the propulsion was a little too sensitive. Keep it up and keep developing that art style further!
Flow graph / gameplay gifs
https://img.itch.zone/aW1hZ2UvMjg5ODk1LzE0MTg0NDYuZ2lm/original/PwCEOh.gif
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